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Halo Wars 2 - Skirmish map - Bedrock

Responsible of the Forerunner development process in this Skirmish map.
In charge of the entire process from design, linework, readability to material application based on our Forerunner art pillars.

Base pod

Base pod

Forerunner squid feed it by an energy bean coming from the proto crystals

Forerunner squid feed it by an energy bean coming from the proto crystals

Central part of the map

Central part of the map

Linework between 2 different base pods next to the center of the map

Linework between 2 different base pods next to the center of the map

Negative space design

Negative space design

Energy capture point

Energy capture point